He doesn't explain the whys of what he's doing, or the location he's chosen. There's little signs of why, when he finally reaches it, pacing briefly through the meadow's grass and bouncing in place once or twice in different locations, testing the grass and earth, then glancing from one end of the clearing to the other, silent and measuring.]
Take off your shoes and socks. There shouldn't be anything sharp to step on.
[His watchfulness isn't just looking for things that might be stepped on, or distance - it's like he's looking for hidden watchers, expecting someone or something to suddenly pop up. It's not nervousness, but Knives usually isn't that overtly wary.]
'Modify'. Redesign to accomidate your wings now that they won't fit beneath clothing. Buttons, snaps, velcro. I know ways.
[The same methods he'd used to accomidate his blades; he never tore his own clothing to ribbons, after all. If this was permanent, then there would be redesigning of clothes all over Luceti, but Knives was an old hand at it.
He points, to the far side of the meadow. It'll take even them a bit to cross it.]
Run. Flap your wings as you run, shallow, quick. Trust your instincts. Your body knows what to do, just let it do what it knows. There's no danger, so there will be no dangerous reactions. The ground is soft.
[For a moment, his terse tone sounds doubtful as to whether or not there's actually danger, but he waits nonetheless, plucking a few of the stones and acorns out of his pockets and bouncing them in his palms, waiting for Vash to obey. It wouldn't be enough, just running and flapping. Which means as soon as Vash moves, Knives throws his little rocks and acorns, with ruthless accuracy, at Vash's feet.
Instinct will tell him to flinch away, jerk his feet up, if Vash works anything like Knives or even humans do. Doing /that/ while flapping, and at speed, will do more to teach Vash how to get off the ground than standing in place and hoping for the best. And since it might not work the first few times.. the ground wasn't so hard as to be painful. Grass was a soft cushion.]
no subject
Take off your shoes and socks. There shouldn't be anything sharp to step on.
[His watchfulness isn't just looking for things that might be stepped on, or distance - it's like he's looking for hidden watchers, expecting someone or something to suddenly pop up. It's not nervousness, but Knives usually isn't that overtly wary.]
'Modify'. Redesign to accomidate your wings now that they won't fit beneath clothing. Buttons, snaps, velcro. I know ways.
[The same methods he'd used to accomidate his blades; he never tore his own clothing to ribbons, after all. If this was permanent, then there would be redesigning of clothes all over Luceti, but Knives was an old hand at it.
He points, to the far side of the meadow. It'll take even them a bit to cross it.]
Run. Flap your wings as you run, shallow, quick. Trust your instincts. Your body knows what to do, just let it do what it knows. There's no danger, so there will be no dangerous reactions. The ground is soft.
[For a moment, his terse tone sounds doubtful as to whether or not there's actually danger, but he waits nonetheless, plucking a few of the stones and acorns out of his pockets and bouncing them in his palms, waiting for Vash to obey. It wouldn't be enough, just running and flapping. Which means as soon as Vash moves, Knives throws his little rocks and acorns, with ruthless accuracy, at Vash's feet.
Instinct will tell him to flinch away, jerk his feet up, if Vash works anything like Knives or even humans do. Doing /that/ while flapping, and at speed, will do more to teach Vash how to get off the ground than standing in place and hoping for the best. And since it might not work the first few times.. the ground wasn't so hard as to be painful. Grass was a soft cushion.]