Luceti Mods (
lucetimods) wrote in
lucetilogs2013-02-27 08:56 am
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Entry tags:
- !mission,
- [ff: xiii-2] serah farron,
- [legend of heroes] leonhardt,
- [naruto] hyuuga neji,
- [naruto] nara shikamaru,
- [npc] the general,
- [oc] helios sprensonne,
- [oc] saori kimura,
- [pokemon] silver,
- [potc] jack sparrow,
- [rave master] haru glory,
- [suikoden] albert silverberg,
- [tiger & bunny] kotetsu t. kaburagi,
- [zombies run!] jack holden
Mission #13 - Historic Route Six-to-Four
Who: Jack Holden, Silver, Leonhardt, Jack Sparrow, Serah Farron, Shikamaru, Haru Glory, Hyuuga Neji, Albert Silverberg, Helios Sprensonne, Saori, and Kotetsu.
What: Mission #13: Historic Route Six-to-Four
When: February 27th - March 2nd
Where: Along Route Six-to-Four
Summary: A routine transport mission goes awry when the cultists attack and a game of dreams begins.
Rating: Whatever 300 was rated, tbh
Departure
As noted on the mission briefer, this will take over the course of four days. The first two hours of the mission will be loading up the caravan and taking their assigned positions once it hits the road. This segment will be entirely hand waved. If you want to use this thread to establish some brief greets and exchange of names among characters, that’s fine, but the Malnosso will keep the workers too busy to do anything more than exchange pleasantries.
Four hours into their road trip, the caravan will suddenly come to a grinding halt as they pass through a shaded forest. Suddenly the lead vehicle will ring out with an explosion as it goes flying off the road and on fire. Fortunately, none of the volunteers were permitted to be on the lead vehicle, but it does spell trouble from the group. With the sound a war horn, the caravan is suddenly descended on by winged assailants. The security forces equipped to the caravan rush to mount a defense, but the cultists are cleverly able to use the forest to their advantage to launch their attacks. From four points around the caravan, Shifters take up position and block the powers and technology of all present.
And then the General steps onto the battlefield. The battle commences as the MSF draw their blades. The volunteers and other workers enter the fray as well in what looks like a hopeless battle. But before any conclusion can be had for either side, there’s a flash of bright light and everything goes dark.
Please use the plotting post for any questions!
What: Mission #13: Historic Route Six-to-Four
When: February 27th - March 2nd
Where: Along Route Six-to-Four
Summary: A routine transport mission goes awry when the cultists attack and a game of dreams begins.
Rating: Whatever 300 was rated, tbh
Departure
As noted on the mission briefer, this will take over the course of four days. The first two hours of the mission will be loading up the caravan and taking their assigned positions once it hits the road. This segment will be entirely hand waved. If you want to use this thread to establish some brief greets and exchange of names among characters, that’s fine, but the Malnosso will keep the workers too busy to do anything more than exchange pleasantries.
Four hours into their road trip, the caravan will suddenly come to a grinding halt as they pass through a shaded forest. Suddenly the lead vehicle will ring out with an explosion as it goes flying off the road and on fire. Fortunately, none of the volunteers were permitted to be on the lead vehicle, but it does spell trouble from the group. With the sound a war horn, the caravan is suddenly descended on by winged assailants. The security forces equipped to the caravan rush to mount a defense, but the cultists are cleverly able to use the forest to their advantage to launch their attacks. From four points around the caravan, Shifters take up position and block the powers and technology of all present.
And then the General steps onto the battlefield. The battle commences as the MSF draw their blades. The volunteers and other workers enter the fray as well in what looks like a hopeless battle. But before any conclusion can be had for either side, there’s a flash of bright light and everything goes dark.
Please use the plotting post for any questions!
For Saori
Upon walking further into the castle’s main hallway the sounds of people can be heard outside in the garden. The clinking of glasses, soft music, and people laughing and talking will drift through the air along the cool summer breeze. The garden is decorated in strung up lights and with a multitude of tables carrying an assortment of delicious looking hor'deurves. The primary coloring of everything is gold with green and the people are dressed in fine dining clothes for the evening extravagances that are soon to take place.
Helios will be sitting next to a young woman, no older that thirty-five. Her hair is bright green and her eyes are just as stunning, like two emeralds they glow in the sun’s illuminating light. Helios’ hand is gently wrapped around hers and he laughs when she leans over to tell him something. His smile is pure and genuine a sight that has become sparse in the real world. But here he is happy and practically glowing with radiance as he gets up to talk to several more people around the garden itself.
For Saori
So when she passed into the great garden and saw the green haired woman, she knew instantly that must be Elise. She was beautiful, and though Saori didn't gape, she did have to blink once to turn to Helios.
"Helios. There you are."
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"Oh! Saori. I-I didn't see you there. I'm glad you could make it to the party!" His smile widens as he moves away from the blurred faced couple to the storm goddess. He motions off towards the tables containing food and an arrangement of drinks.
"Have you had anything to eat yet?"
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"Helios, can we talk privately?"
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"Ah. Um. Of course. Is-is everything alright?" He knew before the words escaped his mouth that everything wasn't alright. But he hoped and wished for it to be so. Just this once he hoped it to be so. But hope and actuality were often two entirely different things and he was wondering why he felt this way.
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She knows that look in his eye, that...sad, forlorn little look and she doesn't know how to tell him. She doesn't want to, but she must. As much as she knows it will hurt him, for him to die. Here? That was unacceptable.
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"We can g-go by the garden maze if you'd like?" Elise is silent throughout most of it but her eyes are gleaming with anger.
"Helios. I don't think you should go. It can't wait? It's such a nice day out and we are celebrating after all."
Helios pauses and frowns, turning a little to look over his shoulder back at his fiancee. "It'll only take a moment, dear. I'll, um, be right back." He flashes Elise a smile though it lacks the true conviction of happiness within it.
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"S-So you were saying?" He doesn't sound very eager to hear the news Saori brings, but he is willing to listen and that is what he going to do.
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"Helios," she begins, "you know this isn't real. This is a dream. And you...are in grave danger. Do you remember Luceti and the Third Party?"
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"No." His voice sounds somewhat hollow and desperate despite the knowledge that Saori wouldn't lie. He doesn't want to believe that this is all fake though. It was so perfect and he was so terribly happy right now. And Elise...
She was wrong she had to be wrong.
"You're wrong. I-It, it feels real, everything does." Why would the third party do such a thing in the first place? Helios recognize some of it, but it's hazy and muddled.
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"It's not real. It's a dream...constructed by a monster. A member of the Third Party. It's meant to trap you here, make you not want to leave. And then they'll kill you. And I can't. I won't let that happen."
The goddess looks around the maze, hazy as it was, and shakes her head before turning back to him. Her eyes, misted over in worry, fix on his. The parallel here between his dream and hers is just...awful. She wants to hug him, hold him, and just let him rest. But she can't.
"I know it hurts. But it's not real. You've got...you've got to end it and wake up. Or you'll die."
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"I-I can't." He can't do it. He can't do what Saori is insinuating that he needs to do. He can't kill her again. Watching Elise die once was bad enough...but again? It would just reopen so many old wounds that only just healed over. He can't do it.
"I can't see her die again..." his voice cracks as his eyes mist over with tears that are about to fall, but don't.
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"It's not her. It's a monster. It's stolen her face. You...can and you must. I...I had to do the same. My own monster took Yuuna-chan's face. But that's what it is. A monster. It's not her, and if you let her keep you here, then we'll both die." She sniffs sadly, "And then who'd care for the little ones, at home?"