lucetimods: (Default)
Luceti Mods ([personal profile] lucetimods) wrote in [community profile] lucetilogs2011-12-15 12:36 pm
Entry tags:

DRAFT LOG #2: The Battle Game!

Who: Everyone on the draft
What: Fighting bad guys!
When: Today (after 12PM) to the 19th, in the evening
Where: The Mining Facility
Summary: It's an underground mine! And the Malnosso want you to kill and capture all the bad guys! Oh, but don't let the rocks fall on you. That could hurt.
Rating: B for BLOOD. Seriously. People are going to die. People have already died. We're not going to make it out of here. We're all screwed, it's Game Over, man!

Everything you need to know is listed here and also this way. If you haven't signed up yet and want to be on this draft, then go do it and stop being lazy!
eyesofstrength: (Default)

[personal profile] eyesofstrength 2012-01-04 04:54 am (UTC)(link)
[Leonhardt will stay at Rise's side. That's about the best position he can be in with the two of them being the only ones. If he's in front or behind, too much of a chance of her being hit by an ambush even though he is likely to sense the presence of an enemy.

But he will remain silent and make his movements as quiet as possible. No need to be broadcasting their presence with idle talk, after all.]
Edited 2012-01-04 04:55 (UTC)
analyzing: (Whoa what)

[personal profile] analyzing 2012-01-05 05:26 pm (UTC)(link)
[No need at all indeed. Rise's not used to walking in rocky terrain and it shows— she's taking a little longer and this trail leading upwards has cracks, pebbles, and a generally uneven path. Enough to make her stumble as they walk, but nothing serious as she always manages to catch her footing.

There's a faint thump thump that gets louder as they approach the barricade though, and Rise's hand keeps half-rising to the hilt of the sword strapped to her waist. She's probably no match for most of the fighters here but hell if it won't make her jumpy.

Sorry, Leonhardt, until they get to the barricade itself, it's gonna be a pretty quiet walk.]