lucetimods: (Masamune)
Luceti Mods ([personal profile] lucetimods) wrote in [community profile] lucetilogs2012-10-25 03:23 pm
Entry tags:

DRAFT - The Battle of Vaskoth

Who: Anyone on the draft
What: The Battle of Vaskoth! Zombie uprising!
When: 25th to 28th (a second log will follow)
Where: Vaskoth
Summary: Please read here for event information
Rating: Z for Zombies

On the 25th, Lucetians are ushered in to join an already growing army to repel the Cultists.

On the 26th, strange symptoms are reported. The first Runners appear and by nightfall, the hospital is lost.

On the 27th, the cultist horde is completely lost to the virus. They send no more reinforcements.

On the 28th, the situation is grim and an evacuation is called. But the battle is not over.


Notes: There will be two NPC threads. One for Specialist Davis and another for Carol.

If you like creating your own NPCs, then check out this spreadsheet and be sure to contribute! This was originally set up by Griff for the Kin'cora event. It's been revised as a semi-official tracking spreadsheet for characters created on the fly.
endgames: (Hmm)

26th

[personal profile] endgames 2012-11-03 07:22 am (UTC)(link)
[So it's different. They don't get back up if you hit hard enough. Target weak points...]

If this is the cast, maybe we can do it without a sealing team.
niceguypose: (curious)

26th

[personal profile] niceguypose 2012-11-05 08:10 am (UTC)(link)
This is true, Shikamaru-kun. Your skills as tactician are certainly ideal for sorting out the most precise method of dealing with these enemies.
endgames: (Bluff)

26th

[personal profile] endgames 2012-11-06 04:49 am (UTC)(link)
It's no good without verifying what their nature is exactly. We should search them out, to be certain.
niceguypose: (Don't mind the Ino on my shoulders)

26th

[personal profile] niceguypose 2012-11-09 08:55 pm (UTC)(link)
Indeed, Shikamaru-kun. More... firsthand experience could be useful in refining our strategies.
endgames: (Proud)

26th

[personal profile] endgames 2012-11-11 04:02 am (UTC)(link)
Let's go then. It's troublesome, but we won't find anything out sitting around here.