Luceti Mods (
lucetimods) wrote in
lucetilogs2013-08-12 09:29 am
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Entry tags:
- [atla] aang,
- [atla] sokka,
- [atla] suki,
- [atla] zuko,
- [bioshock 2] brigid tenenbaum,
- [bioshock 2] eleanor lamb,
- [bioshock infinite] elizabeth,
- [bioshock infinite] robert lutece,
- [blade of the immortal] makie,
- [blue exorcist] rin okumura,
- [dbgt] bulla,
- [dbz] vegeta,
- [dc comics] jason todd,
- [disney: batb] belle,
- [disney: tangled] rapunzel,
- [doctor who] vastra,
- [durarara] masaomi kida,
- [evangelion] shinji ikari,
- [guilty crown] gai tsutsugami,
- [halo] spartan-23 (daisy),
- [haruhi suzumiya] haruhi suzumiya,
- [kingdom hearts] repliku,
- [lok] asami sato,
- [marvel comics] loki laufeyson,
- [marvel comics] teddy altman / hulkling,
- [marvel films] loki,
- [marvel films] pepper potts,
- [marvel films] steve rogers,
- [marvel films] tony stark,
- [naruto] akimichi chouji,
- [naruto] itachi uchiha,
- [naruto] konan,
- [naruto] nagato,
- [naruto] nara shikamaru,
- [oc] eleytheria,
- [oc] faith long,
- [oc] helios sprensonne,
- [oc] kari nijihi / hoshikyo,
- [oc] robert hastings,
- [oc] saori kimura,
- [oc] yuuna sugasawa,
- [one piece] trafalgar law,
- [rune factory 3] raven,
- [sailor moon] ami mizuno,
- [sailor moon] rei hino,
- [shin megami tensei] isamu,
- [shirokuma café] panda,
- [star ocean] leon geeste,
- [star trek] james t. kirk,
- [static shock] virgil hawkins,
- [tales: abyss] ion,
- [tales: abyss] jade curtiss,
- [tales: abyss] luke fon fabre,
- [tales: abyss] nephry osborne,
- [tales: graces] richard,
- [tales: graces] sophie,
- [tales: symphonia] mithos yggdrasill,
- [tales: symphonia] raine sage,
- [tales: symphonia] sheena fujibayashi,
- [tales: vesperia] patty fleur,
- [teen titans] robin,
- [the hunger games] clove,
- [tiger & bunny] barnaby brooks jr.,
- [tmnt] donatello,
- [trigun] vash,
- [x-files] marita covarrubias,
- [x-men evolution] rogue,
- [young justice] artemis,
- [young justice] zatanna zatara
Post-Event Blues
Who: Everybody, everybody!
What: The battle is won. Now what?
When: The eleventh, twelfth, and onward
Where: Luceti
Summary: With Zompano dead and the cultists routed, Luceti is restored. Kind of.
Rating: F for Feels
On the eleventh, things were slowly breaking down. Memories of their true lives were breaking through. The village, scarred by the battle with the cultists, began to rebuild itself. Community buildings that had vanished were returned to their rightful places. The battle dome was uncovered from the earth that had covered it. Hundreds and hundreds of fake homes slowly faded away. Paved roads gave way to trees and grass. It was an incredible sight for anyone who was willing to sit aroun and watch it happen.
Things wouldn't be easy for the villagers, though. The memories perpetuated by the last ten days would not be easily removed. The feelings and hatreds it had created would take time to conquer and remove. Perhaps, in a way, that was Zompano's nastiest trick of all. The village itself may heal from his invasion, but it would take far more than a few Shifts to fix the people left behind.
Towards the end of the day, their wings returned. Much like some of the buildings, they seemed to just reappear, as if they had never been gone. Their barcodes became visible again as a singular reminder that they were, ultimately, just the property of another entity who as a whole were not much better than Count Zompano.
By the twelfth, the village looked as though nothing had ever happened. Sure, the contents of buildings might have been messed up or destroyed during the battles, but things were otherwise as they were supposed to be. The night before, people would have had to find their old beds to go sleep in, as they no longer possessed the old ones granted to them in another life.
The village was peaceful.
Modly Note: That wraps up the event. As noted in the prose above, you have the option to play up the after effects of the event more than in other ones. While it won't have the same impact universally, the Shift was constructed in such a way that people may have difficulty shaking off the emotions they developed during the event. In effect, it was a cruel send off to Luceti so they would have to deal with the loathing and hatred that came with the less desirable parts of it. Of course, that means the feelings of familial bonds will also persist for awhile as well. It's up to you, as players, to decide how much or little to play with it!
What: The battle is won. Now what?
When: The eleventh, twelfth, and onward
Where: Luceti
Summary: With Zompano dead and the cultists routed, Luceti is restored. Kind of.
Rating: F for Feels
On the eleventh, things were slowly breaking down. Memories of their true lives were breaking through. The village, scarred by the battle with the cultists, began to rebuild itself. Community buildings that had vanished were returned to their rightful places. The battle dome was uncovered from the earth that had covered it. Hundreds and hundreds of fake homes slowly faded away. Paved roads gave way to trees and grass. It was an incredible sight for anyone who was willing to sit aroun and watch it happen.
Things wouldn't be easy for the villagers, though. The memories perpetuated by the last ten days would not be easily removed. The feelings and hatreds it had created would take time to conquer and remove. Perhaps, in a way, that was Zompano's nastiest trick of all. The village itself may heal from his invasion, but it would take far more than a few Shifts to fix the people left behind.
Towards the end of the day, their wings returned. Much like some of the buildings, they seemed to just reappear, as if they had never been gone. Their barcodes became visible again as a singular reminder that they were, ultimately, just the property of another entity who as a whole were not much better than Count Zompano.
By the twelfth, the village looked as though nothing had ever happened. Sure, the contents of buildings might have been messed up or destroyed during the battles, but things were otherwise as they were supposed to be. The night before, people would have had to find their old beds to go sleep in, as they no longer possessed the old ones granted to them in another life.
The village was peaceful.
Modly Note: That wraps up the event. As noted in the prose above, you have the option to play up the after effects of the event more than in other ones. While it won't have the same impact universally, the Shift was constructed in such a way that people may have difficulty shaking off the emotions they developed during the event. In effect, it was a cruel send off to Luceti so they would have to deal with the loathing and hatred that came with the less desirable parts of it. Of course, that means the feelings of familial bonds will also persist for awhile as well. It's up to you, as players, to decide how much or little to play with it!
Pretty much any day
He spends some time locked quietly away in his old community housing room. Wolfwood's Punisher right where he had left it and actually spends time looking over his scarred body. Forcing himself to remember each and every one of them. Reminding himself who he was, had been, and should be.
Eventually he does make his way around Luceti once again. Taking in what should be familiar sites, yet there's a mix there. The should be old sites. Historic sties.
He wants to track down everyone. Wants to be sure they're alright. Fluttershy. How was she taking all of this? Was she alright? Was she missing him as badly as he-
No. Don't think like that. They weren't dating. Never had been dating. Still he wants to find her, but at the same time terrified to see that face and realize that all the love was nothing but a lie.
Maybe it would be best to avoid everyone for a little while. Yet he doesn't go home. Vash can be found all around town as he tries to feel settled once more in the village he has called home for the past three years.
He's dressed much like he did for the event. Long hair down around his face, a pair of "work" jeans, a light tan long sleeved shirt, and a pair of brown work boots.]