Luceti Mods (
lucetimods) wrote in
lucetilogs2013-08-12 09:29 am
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Entry tags:
- [atla] aang,
- [atla] sokka,
- [atla] suki,
- [atla] zuko,
- [bioshock 2] brigid tenenbaum,
- [bioshock 2] eleanor lamb,
- [bioshock infinite] elizabeth,
- [bioshock infinite] robert lutece,
- [blade of the immortal] makie,
- [blue exorcist] rin okumura,
- [dbgt] bulla,
- [dbz] vegeta,
- [dc comics] jason todd,
- [disney: batb] belle,
- [disney: tangled] rapunzel,
- [doctor who] vastra,
- [durarara] masaomi kida,
- [evangelion] shinji ikari,
- [guilty crown] gai tsutsugami,
- [halo] spartan-23 (daisy),
- [haruhi suzumiya] haruhi suzumiya,
- [kingdom hearts] repliku,
- [lok] asami sato,
- [marvel comics] loki laufeyson,
- [marvel comics] teddy altman / hulkling,
- [marvel films] loki,
- [marvel films] pepper potts,
- [marvel films] steve rogers,
- [marvel films] tony stark,
- [naruto] akimichi chouji,
- [naruto] itachi uchiha,
- [naruto] konan,
- [naruto] nagato,
- [naruto] nara shikamaru,
- [oc] eleytheria,
- [oc] faith long,
- [oc] helios sprensonne,
- [oc] kari nijihi / hoshikyo,
- [oc] robert hastings,
- [oc] saori kimura,
- [oc] yuuna sugasawa,
- [one piece] trafalgar law,
- [rune factory 3] raven,
- [sailor moon] ami mizuno,
- [sailor moon] rei hino,
- [shin megami tensei] isamu,
- [shirokuma café] panda,
- [star ocean] leon geeste,
- [star trek] james t. kirk,
- [static shock] virgil hawkins,
- [tales: abyss] ion,
- [tales: abyss] jade curtiss,
- [tales: abyss] luke fon fabre,
- [tales: abyss] nephry osborne,
- [tales: graces] richard,
- [tales: graces] sophie,
- [tales: symphonia] mithos yggdrasill,
- [tales: symphonia] raine sage,
- [tales: symphonia] sheena fujibayashi,
- [tales: vesperia] patty fleur,
- [teen titans] robin,
- [the hunger games] clove,
- [tiger & bunny] barnaby brooks jr.,
- [tmnt] donatello,
- [trigun] vash,
- [x-files] marita covarrubias,
- [x-men evolution] rogue,
- [young justice] artemis,
- [young justice] zatanna zatara
Post-Event Blues
Who: Everybody, everybody!
What: The battle is won. Now what?
When: The eleventh, twelfth, and onward
Where: Luceti
Summary: With Zompano dead and the cultists routed, Luceti is restored. Kind of.
Rating: F for Feels
On the eleventh, things were slowly breaking down. Memories of their true lives were breaking through. The village, scarred by the battle with the cultists, began to rebuild itself. Community buildings that had vanished were returned to their rightful places. The battle dome was uncovered from the earth that had covered it. Hundreds and hundreds of fake homes slowly faded away. Paved roads gave way to trees and grass. It was an incredible sight for anyone who was willing to sit aroun and watch it happen.
Things wouldn't be easy for the villagers, though. The memories perpetuated by the last ten days would not be easily removed. The feelings and hatreds it had created would take time to conquer and remove. Perhaps, in a way, that was Zompano's nastiest trick of all. The village itself may heal from his invasion, but it would take far more than a few Shifts to fix the people left behind.
Towards the end of the day, their wings returned. Much like some of the buildings, they seemed to just reappear, as if they had never been gone. Their barcodes became visible again as a singular reminder that they were, ultimately, just the property of another entity who as a whole were not much better than Count Zompano.
By the twelfth, the village looked as though nothing had ever happened. Sure, the contents of buildings might have been messed up or destroyed during the battles, but things were otherwise as they were supposed to be. The night before, people would have had to find their old beds to go sleep in, as they no longer possessed the old ones granted to them in another life.
The village was peaceful.
Modly Note: That wraps up the event. As noted in the prose above, you have the option to play up the after effects of the event more than in other ones. While it won't have the same impact universally, the Shift was constructed in such a way that people may have difficulty shaking off the emotions they developed during the event. In effect, it was a cruel send off to Luceti so they would have to deal with the loathing and hatred that came with the less desirable parts of it. Of course, that means the feelings of familial bonds will also persist for awhile as well. It's up to you, as players, to decide how much or little to play with it!
What: The battle is won. Now what?
When: The eleventh, twelfth, and onward
Where: Luceti
Summary: With Zompano dead and the cultists routed, Luceti is restored. Kind of.
Rating: F for Feels
On the eleventh, things were slowly breaking down. Memories of their true lives were breaking through. The village, scarred by the battle with the cultists, began to rebuild itself. Community buildings that had vanished were returned to their rightful places. The battle dome was uncovered from the earth that had covered it. Hundreds and hundreds of fake homes slowly faded away. Paved roads gave way to trees and grass. It was an incredible sight for anyone who was willing to sit aroun and watch it happen.
Things wouldn't be easy for the villagers, though. The memories perpetuated by the last ten days would not be easily removed. The feelings and hatreds it had created would take time to conquer and remove. Perhaps, in a way, that was Zompano's nastiest trick of all. The village itself may heal from his invasion, but it would take far more than a few Shifts to fix the people left behind.
Towards the end of the day, their wings returned. Much like some of the buildings, they seemed to just reappear, as if they had never been gone. Their barcodes became visible again as a singular reminder that they were, ultimately, just the property of another entity who as a whole were not much better than Count Zompano.
By the twelfth, the village looked as though nothing had ever happened. Sure, the contents of buildings might have been messed up or destroyed during the battles, but things were otherwise as they were supposed to be. The night before, people would have had to find their old beds to go sleep in, as they no longer possessed the old ones granted to them in another life.
The village was peaceful.
Modly Note: That wraps up the event. As noted in the prose above, you have the option to play up the after effects of the event more than in other ones. While it won't have the same impact universally, the Shift was constructed in such a way that people may have difficulty shaking off the emotions they developed during the event. In effect, it was a cruel send off to Luceti so they would have to deal with the loathing and hatred that came with the less desirable parts of it. Of course, that means the feelings of familial bonds will also persist for awhile as well. It's up to you, as players, to decide how much or little to play with it!
no subject
The only difference being, Daisy looked at Makie in the eyes, much like a sister that knew her friend got into a painful fight.]
Let's get you cleaned up.
no subject
...it's sorely appreciated.]
Are you all right, Daisy?
no subject
She had got a lot of time to think.]
I've already gone through this. It's just left me with things to think about.
[Directing her to a bathroom to clean her injuries, Daisy cleans a towel, readying it to clean Makie, and asking Nala to disinfect her injuries from what happened out there.]
no subject
You've...already gone through this?
no subject
Two years ago, on April, the Malnosso tried something similar in this enclosure, but in a more ideal life. We were the only residents as settlers in here, so there was no police, or different buildings.
... but once Catherine arrived to hide in here, and the shift hunters that came looking for him, we began to have the same dreams and doubts. We snapped out of it... with the same pain you're seeing right now.
[She looks down, pensive.]
I think what pained us the most was thinking we lost these perfect lives, as if we couldn't get them back. That time, when I was just only four months in Luceti, hurt the me the most.
no subject
(Except she doesn't have family anymore.)]
I suppose it is also hard to find yourself with intimate ties to complete strangers. And the shock of someone being able to rewrite your life entirely in the first place.
It's...a little daunting that this isn't the first time it has happened.
no subject
She finds herself nodding.]
It was two out of many things, but I also felt sadness in thinking I couldn't get it... I left the village for days to think about what had happened. I wanted to get away from everyone after having had so many bonds.
... That was before I was adopted by a friend of mine. Like you. Like me.
[With Saori.]
no subject
I had... a son.
I won't ever have children at home. I... is it wrong for me to want that...?
no subject
It's not. [She remembers Kirimi, and Valvalis.] ... A friend of mine took the role of a mother when a child arrived in Luceti, and she just came to her. She didn't know what would being a mother be like, and she just strove to love her and protect her.
Sometimes... children arrive in Luceti. I think it would be possible for you to take care of them. [Daisy sighed, smiling to herself, missing Kirimi so much.] Like I said... it's not impossible to make a new life in here.
no subject
Daisy's words make her think of alternatives, though. How would she be at looking after children?
Not so good.
But she could probably try protecting them, at least.]
I could wish such children wouldn't arrive here alone to begin with.
[But she smiles a little.]
no subject
Me too. [Daisy looks up.] It's out job to take care of them. And in the end, even they can become a part of a new family.
no subject
We can try and make sure they're protected. [From any number of things. Invasions. Loneliness.]