Luceti Mods (
lucetimods) wrote in
lucetilogs2013-08-12 09:29 am
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Entry tags:
- [atla] aang,
- [atla] sokka,
- [atla] suki,
- [atla] zuko,
- [bioshock 2] brigid tenenbaum,
- [bioshock 2] eleanor lamb,
- [bioshock infinite] elizabeth,
- [bioshock infinite] robert lutece,
- [blade of the immortal] makie,
- [blue exorcist] rin okumura,
- [dbgt] bulla,
- [dbz] vegeta,
- [dc comics] jason todd,
- [disney: batb] belle,
- [disney: tangled] rapunzel,
- [doctor who] vastra,
- [durarara] masaomi kida,
- [evangelion] shinji ikari,
- [guilty crown] gai tsutsugami,
- [halo] spartan-23 (daisy),
- [haruhi suzumiya] haruhi suzumiya,
- [kingdom hearts] repliku,
- [lok] asami sato,
- [marvel comics] loki laufeyson,
- [marvel comics] teddy altman / hulkling,
- [marvel films] loki,
- [marvel films] pepper potts,
- [marvel films] steve rogers,
- [marvel films] tony stark,
- [naruto] akimichi chouji,
- [naruto] itachi uchiha,
- [naruto] konan,
- [naruto] nagato,
- [naruto] nara shikamaru,
- [oc] eleytheria,
- [oc] faith long,
- [oc] helios sprensonne,
- [oc] kari nijihi / hoshikyo,
- [oc] robert hastings,
- [oc] saori kimura,
- [oc] yuuna sugasawa,
- [one piece] trafalgar law,
- [rune factory 3] raven,
- [sailor moon] ami mizuno,
- [sailor moon] rei hino,
- [shin megami tensei] isamu,
- [shirokuma café] panda,
- [star ocean] leon geeste,
- [star trek] james t. kirk,
- [static shock] virgil hawkins,
- [tales: abyss] ion,
- [tales: abyss] jade curtiss,
- [tales: abyss] luke fon fabre,
- [tales: abyss] nephry osborne,
- [tales: graces] richard,
- [tales: graces] sophie,
- [tales: symphonia] mithos yggdrasill,
- [tales: symphonia] raine sage,
- [tales: symphonia] sheena fujibayashi,
- [tales: vesperia] patty fleur,
- [teen titans] robin,
- [the hunger games] clove,
- [tiger & bunny] barnaby brooks jr.,
- [tmnt] donatello,
- [trigun] vash,
- [x-files] marita covarrubias,
- [x-men evolution] rogue,
- [young justice] artemis,
- [young justice] zatanna zatara
Post-Event Blues
Who: Everybody, everybody!
What: The battle is won. Now what?
When: The eleventh, twelfth, and onward
Where: Luceti
Summary: With Zompano dead and the cultists routed, Luceti is restored. Kind of.
Rating: F for Feels
On the eleventh, things were slowly breaking down. Memories of their true lives were breaking through. The village, scarred by the battle with the cultists, began to rebuild itself. Community buildings that had vanished were returned to their rightful places. The battle dome was uncovered from the earth that had covered it. Hundreds and hundreds of fake homes slowly faded away. Paved roads gave way to trees and grass. It was an incredible sight for anyone who was willing to sit aroun and watch it happen.
Things wouldn't be easy for the villagers, though. The memories perpetuated by the last ten days would not be easily removed. The feelings and hatreds it had created would take time to conquer and remove. Perhaps, in a way, that was Zompano's nastiest trick of all. The village itself may heal from his invasion, but it would take far more than a few Shifts to fix the people left behind.
Towards the end of the day, their wings returned. Much like some of the buildings, they seemed to just reappear, as if they had never been gone. Their barcodes became visible again as a singular reminder that they were, ultimately, just the property of another entity who as a whole were not much better than Count Zompano.
By the twelfth, the village looked as though nothing had ever happened. Sure, the contents of buildings might have been messed up or destroyed during the battles, but things were otherwise as they were supposed to be. The night before, people would have had to find their old beds to go sleep in, as they no longer possessed the old ones granted to them in another life.
The village was peaceful.
Modly Note: That wraps up the event. As noted in the prose above, you have the option to play up the after effects of the event more than in other ones. While it won't have the same impact universally, the Shift was constructed in such a way that people may have difficulty shaking off the emotions they developed during the event. In effect, it was a cruel send off to Luceti so they would have to deal with the loathing and hatred that came with the less desirable parts of it. Of course, that means the feelings of familial bonds will also persist for awhile as well. It's up to you, as players, to decide how much or little to play with it!
What: The battle is won. Now what?
When: The eleventh, twelfth, and onward
Where: Luceti
Summary: With Zompano dead and the cultists routed, Luceti is restored. Kind of.
Rating: F for Feels
On the eleventh, things were slowly breaking down. Memories of their true lives were breaking through. The village, scarred by the battle with the cultists, began to rebuild itself. Community buildings that had vanished were returned to their rightful places. The battle dome was uncovered from the earth that had covered it. Hundreds and hundreds of fake homes slowly faded away. Paved roads gave way to trees and grass. It was an incredible sight for anyone who was willing to sit aroun and watch it happen.
Things wouldn't be easy for the villagers, though. The memories perpetuated by the last ten days would not be easily removed. The feelings and hatreds it had created would take time to conquer and remove. Perhaps, in a way, that was Zompano's nastiest trick of all. The village itself may heal from his invasion, but it would take far more than a few Shifts to fix the people left behind.
Towards the end of the day, their wings returned. Much like some of the buildings, they seemed to just reappear, as if they had never been gone. Their barcodes became visible again as a singular reminder that they were, ultimately, just the property of another entity who as a whole were not much better than Count Zompano.
By the twelfth, the village looked as though nothing had ever happened. Sure, the contents of buildings might have been messed up or destroyed during the battles, but things were otherwise as they were supposed to be. The night before, people would have had to find their old beds to go sleep in, as they no longer possessed the old ones granted to them in another life.
The village was peaceful.
Modly Note: That wraps up the event. As noted in the prose above, you have the option to play up the after effects of the event more than in other ones. While it won't have the same impact universally, the Shift was constructed in such a way that people may have difficulty shaking off the emotions they developed during the event. In effect, it was a cruel send off to Luceti so they would have to deal with the loathing and hatred that came with the less desirable parts of it. Of course, that means the feelings of familial bonds will also persist for awhile as well. It's up to you, as players, to decide how much or little to play with it!
no subject
[It was something they should do when they were alert, and preferably after they'd had a meal of some sort. It was important that they be thinking their sharpest, so they could ensure the treaty was phrased just right.
She doesn't want their treaty to unintentionally give offense by phrasing something badly, or to leave anything open to misinterpretation. Their intent and the terms of the treaty need to be crystal clear.]
no subject
Too much him is in my head still.
no subject
[She's been able to mentally distance herself a little more from that false life, but the memories still remain. Including all of the emotions tied to those memories. It's vexing, even though most of those memories are positive.]
Do you want some time to yourself, or would you prefer company?
no subject
I think I'll be fine with a little time to myself, now. I'll come find you soon though.
no subject
Very well. Let me know if you need me, Nagato.
[It's a given that she'll be there for him if she's needed. She turns and walks away. It was good to know that even in their altered memories, some things never changed.]
no subject