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bullet-dance.livejournal.com) wrote in
lucetilogs2010-03-17 05:54 am
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Mass-Interaction in Desset
Who: Draftees.
What: FIGHT FOR YOUR LIVES... or wander around. idfk.
When: Anytime this week.
Where: Desset City
Summary: Mass-interaction post in the city for the poor souls who've been drafted.
Rating: Anywhere from PG to R.
[With permission from the mods, I've gone ahead and put up this... post... for everyone who was interested in actually threading in the city. You can either prose or write in first-person; totally up to you. Actually threading a fight with the Third Party is also optional. Just keep in mind that if you do you'll have to be the one controlling the enemy's actions and whatnot. If you're not sure how to go about that, just remember the information they've provided us with. They're not very tough, but if you still need an idea with how they fight, just read up on this a bit. Please do remember that the enemies we're fighting are weaker compared to the ones previously fought, though. |D;
But yeah. Mass-interaction, guys. YOU KNOW WHAT TO DO.]
What: FIGHT FOR YOUR LIVES... or wander around. idfk.
When: Anytime this week.
Where: Desset City
Summary: Mass-interaction post in the city for the poor souls who've been drafted.
Rating: Anywhere from PG to R.
[With permission from the mods, I've gone ahead and put up this... post... for everyone who was interested in actually threading in the city. You can either prose or write in first-person; totally up to you. Actually threading a fight with the Third Party is also optional. Just keep in mind that if you do you'll have to be the one controlling the enemy's actions and whatnot. If you're not sure how to go about that, just remember the information they've provided us with. They're not very tough, but if you still need an idea with how they fight, just read up on this a bit. Please do remember that the enemies we're fighting are weaker compared to the ones previously fought, though. |D;
But yeah. Mass-interaction, guys. YOU KNOW WHAT TO DO.]
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It's a little more quiet on the field than I would have expected though. [Considering they were supposed to be up against 200 enemies. He stretches his leg experimentally, trying to see if it still hurts. He lets a little hum of approval when he didn't feel any pain, just a bit of stiffness.]
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I can't say that I like it.
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It probably doesn't help that people basically scattered themselves all over the place either. [No organization whatsoever. Not that he did any better getting lost though.] No plans, no formation... This isn't any different from going out on the field to fight monsters. [Only they weren't really monsters.]
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The Malnosso don't make it any easier for us, since we aren't being recalled or sent out at the same time. I haven't returned to our quarters until long after nightfall. [pause] Have you noticed any patterns yourself?
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We should probably move to a less visible area.
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Indeed. We're already more visible than necessary. [...A pointed look at the giant owl.]
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[He stops talking as he sees shadows overhead.]
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[Up above, a light shines. And then another. And another.]
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...We should quietly find cover. I don't think they see us yet.
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[Unfortunately, even as he's moving towards the shelter, Albert can hear the scrape and creak of metal.
It sounds close. And very heavy.]
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Albert stumbles backwards with a hiss, and it's only through some small miracle that he doesn't trip over the cracked concrete.]
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Damn, would going for cover even help now?] Are you okay?
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We need to get out of here. [He reached out to feel along the metal spires, working his away around them to continue in the direction Ted had pointed out.]
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