Luceti Mods (
lucetimods) wrote in
lucetilogs2012-11-24 09:27 am
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Entry tags:
- !event,
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EVENT LOG: SCAVENGER HUNT
Who: All you scavenger hunters!
What: Scavenging and other fantabulousness, I suppose.
When: November 24th to 28th
Where: The whole village! And yet also all over time and space...
Summary: See this post for more info.
Rating: P for Points! (Keep it PGish, folks. Anything worthy of a higher rating can be brought to your appointments posts.)
As announced by CJ, the village's immediate environs are divided up according to this map. There are five areas: the Nile, Ice Age, Space Opera, Shogunate, and Gangland. Time-and-place appropriate architecture and conjured up NPCs exist in each area.
Don't forget the scavenger hunt! While actually finding things is ultimatly optional, you can find more information on the hunt here. If you want to claim a reward from the hunt, be sure to link at least two related threads on the new rewards claims post.
Finally, here's a quick rundown of the objects:
- In THE NILE: A ceremonial dagger and a piece of Pharoah's treasure
- In GANGLAND: A tommy gun and a set of car keys
- In ICE AGE: A bone spear and a smilodon's tooth
- In SPACE OPERA: a raygun and part of a robot
- In SHOGUNATE: a samurai sword and water from a kappa's head
Happy hunting!
What: Scavenging and other fantabulousness, I suppose.
When: November 24th to 28th
Where: The whole village! And yet also all over time and space...
Summary: See this post for more info.
Rating: P for Points! (Keep it PGish, folks. Anything worthy of a higher rating can be brought to your appointments posts.)
As announced by CJ, the village's immediate environs are divided up according to this map. There are five areas: the Nile, Ice Age, Space Opera, Shogunate, and Gangland. Time-and-place appropriate architecture and conjured up NPCs exist in each area.
Don't forget the scavenger hunt! While actually finding things is ultimatly optional, you can find more information on the hunt here. If you want to claim a reward from the hunt, be sure to link at least two related threads on the new rewards claims post.
Finally, here's a quick rundown of the objects:
- In THE NILE: A ceremonial dagger and a piece of Pharoah's treasure
- In GANGLAND: A tommy gun and a set of car keys
- In ICE AGE: A bone spear and a smilodon's tooth
- In SPACE OPERA: a raygun and part of a robot
- In SHOGUNATE: a samurai sword and water from a kappa's head
Happy hunting!
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[It takes her a little longer than intended to copy down the notations - some of her pages seem to have random creative sketches on drawn out on them interspersed with capturing the facts of what's already there.]
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[He shifts his flashlight to his bag hand and reaches into a pouch on his belt. Soon there's a click and a flash, then a whirr as his instant camera ejects an instant photo.]
Will this do for your research?
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[And here he'll hand the camera over. Hopefully, this will let her document to her heart's content without taking up too much time... and allow them to reach the pharaoh's tomb sooner rather than later.]
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Careful, you must be mindful of the amount of film left inside! There should only be enough for about 20 more photos, and we may have much more to see before the end. Come, let's move on.
[He's beginning to wonder if he bit off more than he can chew with this one.]
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Eventually, he comes to a halt out of necessity rather than leisure. He shines his light down the two paths of the abruptly forked corridor, trying in vain to see what lies beyond.]
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Not that I'm aware of. We may have to rely on luck for this one.
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Still, what is discovery without some risk!
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Yes. We either take a chance or turn back, and I don't think either one of us wants to do the latter. We will just have to make a blind choice for now.
[Maybe... right? He takes a couple tentative steps in that direction.]
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He moves the light to his foot and sees a small square of floor depressed beneath his shoe. He must have missed its outline among all of the other aberrations in the stone. A touch nervously, he keeps his weight on the switch, just in case.]
We... may have a problem.
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I've stepped on some sort of hidden switch. It may be a trap.
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1/2
[He has a bad feeling about this, but he can't stand there forever. With trepidation, he slowly eases his foot off the switch...]
2/2
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Well then. It looked like there was only one direction left for her.
With one more look toward the hole, she frowns a little, before picking up her bag of artifacts and looking to the path ahead, excitement renewed. Some people just needed to be more careful.]