lucetimods: (Default)
Luceti Mods ([personal profile] lucetimods) wrote in [community profile] lucetilogs2013-05-27 12:40 am
Entry tags:

Possession Event

Who: People in Luceti
What: Spiritual possession
When: The 26th to the 1st
Where: Luceti!
Summary: Check out the previous mod post.
Rating: If it gets smutty, move it somewhere private.


Starting at midnight on the 26th, Luceti and its inhabitants will find itself the focus of the Filial spirits, usually quiet and reclusive, now stepping out to deal with one of their own.

As promised, here is some additional information to help figure out how to play around with the spirits and interacting with similarly possessed people.

First off, each spirit has a certain time or place when they are at their most powerful. Consequently, characters possessed by them will enjoy these boosts and this in itself can be a deciding factor in what would otherwise be a stalemate. Here’s a quick run down:

  • Sona - She’s most powerful around lakes, rivers, and the ocean. Mostly this is concentrated at the southern lake.
  • Kipinn - He’s most powerful in high places, like mountain tops and the roofs of community buildings.
  • Faeren - She’s most powerful in the farmlands alongside things that grow.
  • Tsinku - He’s most powerful in the village itself, where technology thrives.
  • Eferin - He’s most powerful in the center of the forest where his heat may cause trees to burn. In fact, the upcoming forest fire may cause some trouble if his followers get too rowdy.
  • Hyt - It’s most powerful during the daytime under a bright sky.
  • Twila - It’s most powerful during the night time.
  • Nala- She has no domain and is generally welcome wherever she goes.

    How possessed characters will deal with other possessed characters will depend on the interactions of the spirits themselves. A useful spreadsheet sums up these relationships. Those that have a friendly attitude to one another will generally allow ‘trespassers’ into their domain, but those they are not so friendly with may cause conflict.

    Finally, to elaborate on Twila-possessed characters. Those with a natural affinity for darkness are likely to be possessed first. Once they have, they can try to recruit others less-compatible candidates to ‘join the cause’. Their goal is numbers. The more who are working with Twila, the better. Once they do, they’ll be inclined to act in their own self interest and if necessary, deal with others who try to get in their way. In the long term, the spirit Twila wants to stay this way, bonded to the Lucetians as hybrids, that way it cannot be imprisoned again. Think of it as pure survival instinct of an animal that’s spent way too long in a cage.

    All isn’t lost. The other spirits may not be able to cage it again, but they won’t accept Twila reacting in this manner. Though it’s hard to tell what their beef with Twila is, they have an instinctive familiarity with the dark spirit and seem to act as its jail keepers.

    They have the power to free people from Twila, but given their poor communication skills, figuring that out might just be a challenge. After all, the spirits can only communicate in shades of feeling and intentions, but not actually verbalize directions or marching orders. However, there will be a Malnosso post mid-event that will give everyone, possessed or otherwise, the info they need to turn things around.
  • gorehowl: (Don't Way Out)

    [personal profile] gorehowl 2013-06-02 05:14 pm (UTC)(link)
    I haven't asked, yet. [Various reasons, actually. He'd been planning to leave sooner, but now he's been here months. And then he had nothing much to trade and then he didn't trust their skills, but-] I really should, soon. Unless you can just make me more of these.
    noitatnacni: (is that an order?)

    [personal profile] noitatnacni 2013-06-04 11:02 pm (UTC)(link)
    Yeah, definitely. It’s not like there’s a lot going on around here.

    [Although things have definitely picked up. Unfortunately Zatanna’s not going to be much help, and she shakes her head.]

    Sorry. Not really how it works. Plus it doesn’t really sound like a lot of fun to just make pants. I’ve got a lot cooler things I can do with my magic, you know?
    gorehowl: (Hellscream's Eyes)

    [personal profile] gorehowl 2013-06-07 07:01 pm (UTC)(link)
    Understandable. There's no need to make money using your conjuring anyway. [Plus, as the Kipinn in him reminds him, it really wouldn't be fun all things considered]
    noitatnacni: (is that an order?)

    [personal profile] noitatnacni 2013-06-09 04:51 am (UTC)(link)
    Well, not here. Back home my dad made a living doing stage magic. [Which is different in that it doesn't always involve the real deal, although it could.] Luckily I don't have to worry about that. Everything's free, which means I am too.
    gorehowl: (Using Less)

    [personal profile] gorehowl 2013-06-10 05:59 pm (UTC)(link)
    It is nice that everything is free, yes. [Free is so subjective though, and even as he's saying this, tugging a little at the sleeves of the suit-] But the freedom we have is only the freedom we have in this... barrier. The people in this village need to make more use of the natural resources which're also abound in this land, so that freedom doesn't come at dependence on the enemy.

    [...But even as he says this, and sincerely believes it, some part of him knows that labor wouldn't be fun]