Luceti Mods (
lucetimods) wrote in
lucetilogs2013-05-27 12:40 am
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Entry tags:
- !event,
- [ar tonelico] cloche pastalia,
- [atla] aang,
- [atla] sokka,
- [baccano!] firo prochainezo,
- [bionic commando rearmed] nathan spencer,
- [blade of the immortal] makie,
- [blue exorcist] shiemi moriyama,
- [btvs] anya jenkins,
- [castlevania] isaac (laforeze),
- [clannad] fuuko ibuki,
- [dbz] vegeta,
- [dc comics] jason todd,
- [devil survivor] main character,
- [disney: batb] beast,
- [disney: batb] belle,
- [disney: tangled] rapunzel,
- [fables] jack horner,
- [ff: xiii] oerba dia vanille,
- [fullmetal alchemist] winry rockbell,
- [guilty crown] gai tsutsugami,
- [haruhi suzumiya] haruhi suzumiya,
- [kaitou jeanne] maron kusakabe,
- [kingdom hearts] riku,
- [kingdom hearts] ventus,
- [lok] asami sato,
- [lok] ikki,
- [lok] korra,
- [marvel films] tony stark,
- [my little pony] fluttershy,
- [my little pony] twilight sparkle,
- [naruto] akimichi chouji,
- [naruto] konan,
- [naruto] namikaze minato,
- [naruto] nara shikamaru,
- [naruto] rock lee,
- [naruto] sarutobi asuma,
- [naruto] temari,
- [naruto] uchiha itachi,
- [naruto] uzumaki kushina,
- [naruto] uzumaki naruto,
- [oc] adalinda brown,
- [oc] cross blanchard,
- [oc] eleytheria,
- [oc] helios sprensonne,
- [oc] kari nijihi / hoshikyo,
- [oc] max woodville,
- [oc] robert hastings,
- [oc] saten,
- [oc] xzana,
- [old kingdom trilogy] sabriel,
- [once upon a time] henry mills,
- [one piece] perona,
- [one piece] trafalgar law,
- [pokemon] diamond,
- [princess tutu] duck,
- [princess tutu] mytho,
- [princess tutu] rue,
- [rave master] elie,
- [star ocean] cliff fittir,
- [star ocean] leon geeste,
- [static shock] virgil hawkins,
- [suikoden] albert silverberg,
- [tales: abyss] jade curtiss,
- [tales: abyss] nephry osborne,
- [tales: graces] pascal,
- [tales: graces] richard,
- [tales: innocence] chien tenebro,
- [tales: legendia] fenimore,
- [tales: legendia] norma beatty,
- [tales: legendia] oscar,
- [tales: legendia] walter delques,
- [tales: symphonia] raine sage,
- [the hunger games] effie trinket,
- [the hunger games] primrose everdeen,
- [tiger & bunny] barnaby brooks jr.,
- [tortall] skysong "kitten",
- [trigun] vash,
- [twewy] joshua,
- [uncharted] nathan drake,
- [vampires: los muertos] derek bliss,
- [wild arms: acf] jane maxwell,
- [wild arms: acf] rudy roughnight,
- [x-men evolution] nightcrawler,
- [x-men evolution] rogue,
- [x-men evolution] storm,
- [x-men evolution] wolverine,
- [zombies run!] eugene woods,
- [zombies run!] jack holden
Possession Event
Who: People in Luceti
What: Spiritual possession
When: The 26th to the 1st
Where: Luceti!
Summary: Check out the previous mod post.
Rating: If it gets smutty, move it somewhere private.
Starting at midnight on the 26th, Luceti and its inhabitants will find itself the focus of the Filial spirits, usually quiet and reclusive, now stepping out to deal with one of their own.
As promised, here is some additional information to help figure out how to play around with the spirits and interacting with similarly possessed people.
First off, each spirit has a certain time or place when they are at their most powerful. Consequently, characters possessed by them will enjoy these boosts and this in itself can be a deciding factor in what would otherwise be a stalemate. Here’s a quick run down:
Sona - She’s most powerful around lakes, rivers, and the ocean. Mostly this is concentrated at the southern lake.
Kipinn - He’s most powerful in high places, like mountain tops and the roofs of community buildings.
Faeren - She’s most powerful in the farmlands alongside things that grow.
Tsinku - He’s most powerful in the village itself, where technology thrives.
Eferin - He’s most powerful in the center of the forest where his heat may cause trees to burn. In fact, the upcoming forest fire may cause some trouble if his followers get too rowdy.
Hyt - It’s most powerful during the daytime under a bright sky.
Twila - It’s most powerful during the night time.
Nala- She has no domain and is generally welcome wherever she goes.
How possessed characters will deal with other possessed characters will depend on the interactions of the spirits themselves. A useful spreadsheet sums up these relationships. Those that have a friendly attitude to one another will generally allow ‘trespassers’ into their domain, but those they are not so friendly with may cause conflict.
Finally, to elaborate on Twila-possessed characters. Those with a natural affinity for darkness are likely to be possessed first. Once they have, they can try to recruit others less-compatible candidates to ‘join the cause’. Their goal is numbers. The more who are working with Twila, the better. Once they do, they’ll be inclined to act in their own self interest and if necessary, deal with others who try to get in their way. In the long term, the spirit Twila wants to stay this way, bonded to the Lucetians as hybrids, that way it cannot be imprisoned again. Think of it as pure survival instinct of an animal that’s spent way too long in a cage.
All isn’t lost. The other spirits may not be able to cage it again, but they won’t accept Twila reacting in this manner. Though it’s hard to tell what their beef with Twila is, they have an instinctive familiarity with the dark spirit and seem to act as its jail keepers.
They have the power to free people from Twila, but given their poor communication skills, figuring that out might just be a challenge. After all, the spirits can only communicate in shades of feeling and intentions, but not actually verbalize directions or marching orders. However, there will be a Malnosso post mid-event that will give everyone, possessed or otherwise, the info they need to turn things around.
What: Spiritual possession
When: The 26th to the 1st
Where: Luceti!
Summary: Check out the previous mod post.
Rating: If it gets smutty, move it somewhere private.
Starting at midnight on the 26th, Luceti and its inhabitants will find itself the focus of the Filial spirits, usually quiet and reclusive, now stepping out to deal with one of their own.
As promised, here is some additional information to help figure out how to play around with the spirits and interacting with similarly possessed people.
First off, each spirit has a certain time or place when they are at their most powerful. Consequently, characters possessed by them will enjoy these boosts and this in itself can be a deciding factor in what would otherwise be a stalemate. Here’s a quick run down:
How possessed characters will deal with other possessed characters will depend on the interactions of the spirits themselves. A useful spreadsheet sums up these relationships. Those that have a friendly attitude to one another will generally allow ‘trespassers’ into their domain, but those they are not so friendly with may cause conflict.
Finally, to elaborate on Twila-possessed characters. Those with a natural affinity for darkness are likely to be possessed first. Once they have, they can try to recruit others less-compatible candidates to ‘join the cause’. Their goal is numbers. The more who are working with Twila, the better. Once they do, they’ll be inclined to act in their own self interest and if necessary, deal with others who try to get in their way. In the long term, the spirit Twila wants to stay this way, bonded to the Lucetians as hybrids, that way it cannot be imprisoned again. Think of it as pure survival instinct of an animal that’s spent way too long in a cage.
All isn’t lost. The other spirits may not be able to cage it again, but they won’t accept Twila reacting in this manner. Though it’s hard to tell what their beef with Twila is, they have an instinctive familiarity with the dark spirit and seem to act as its jail keepers.
They have the power to free people from Twila, but given their poor communication skills, figuring that out might just be a challenge. After all, the spirits can only communicate in shades of feeling and intentions, but not actually verbalize directions or marching orders. However, there will be a Malnosso post mid-event that will give everyone, possessed or otherwise, the info they need to turn things around.
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It was definitely going to affect his movement, and as cool as it looked, it was more then a little questionable and unsettling.] Seems like people aren't having too many problems adjusting from what I saw yesterday, so here's hoping it won't be too difficult to move around.
[He pauses for a moment, before shrugging with a bit of a grin meant to make light of the situation, the wings rising a bit with the movement. Better to roll with the punches here, considering the delicacy of the limbs in question. Either they'd go away on their own, or something else would happen.] It's going to make getting dressed a chore, though.
[He only hoped he'd be able to get through the bedroom door.]
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You'll probably be able to figure it once you get some more space. These rooms are kinda cramped. [Says the man whose so tall that he's more comfortable in a full sized bed, and the man who shoved said sized bed in his bedroom.]
But shirts? Uh... scissors?
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And for wings this big? We might as well just cut out the back of the entire shirt. [Maybe a tank top will work better...]
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[It was his gut responce on this, one that was overlaid with some experience. Being as tall as he is, some of the architecture on other worlds weren't made with a guy like him in mind. He needed to constantly remind himself about doorframes on those trips, unless he wanted a nasty headache later on.]
...man, I wonder how those guy who always have wings this big do it.
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I wouldn't know. Scientifically speaking these things shouldn't even be functional.
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I wonder if I can fly with these...
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Aah. Let's just get you outside and worry about it later. We should also get breakfast-- oh, and get you in the air.
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That'll be fun. What sort of things do you have in the closet. You, uh, haven't found that autograph yet, have you?
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Remembering Pepitta's 'first ever autograph', he has to grin a little as he shakes his head.] No, I haven't. Pepitta's gonna be pretty disappointed in me.
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