Luceti Mods (
lucetimods) wrote in
lucetilogs2013-05-27 12:40 am
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Entry tags:
- !event,
- [ar tonelico] cloche pastalia,
- [atla] aang,
- [atla] sokka,
- [baccano!] firo prochainezo,
- [bionic commando rearmed] nathan spencer,
- [blade of the immortal] makie,
- [blue exorcist] shiemi moriyama,
- [btvs] anya jenkins,
- [castlevania] isaac (laforeze),
- [clannad] fuuko ibuki,
- [dbz] vegeta,
- [dc comics] jason todd,
- [devil survivor] main character,
- [disney: batb] beast,
- [disney: batb] belle,
- [disney: tangled] rapunzel,
- [fables] jack horner,
- [ff: xiii] oerba dia vanille,
- [fullmetal alchemist] winry rockbell,
- [guilty crown] gai tsutsugami,
- [haruhi suzumiya] haruhi suzumiya,
- [kaitou jeanne] maron kusakabe,
- [kingdom hearts] riku,
- [kingdom hearts] ventus,
- [lok] asami sato,
- [lok] ikki,
- [lok] korra,
- [marvel films] tony stark,
- [my little pony] fluttershy,
- [my little pony] twilight sparkle,
- [naruto] akimichi chouji,
- [naruto] konan,
- [naruto] namikaze minato,
- [naruto] nara shikamaru,
- [naruto] rock lee,
- [naruto] sarutobi asuma,
- [naruto] temari,
- [naruto] uchiha itachi,
- [naruto] uzumaki kushina,
- [naruto] uzumaki naruto,
- [oc] adalinda brown,
- [oc] cross blanchard,
- [oc] eleytheria,
- [oc] helios sprensonne,
- [oc] kari nijihi / hoshikyo,
- [oc] max woodville,
- [oc] robert hastings,
- [oc] saten,
- [oc] xzana,
- [old kingdom trilogy] sabriel,
- [once upon a time] henry mills,
- [one piece] perona,
- [one piece] trafalgar law,
- [pokemon] diamond,
- [princess tutu] duck,
- [princess tutu] mytho,
- [princess tutu] rue,
- [rave master] elie,
- [star ocean] cliff fittir,
- [star ocean] leon geeste,
- [static shock] virgil hawkins,
- [suikoden] albert silverberg,
- [tales: abyss] jade curtiss,
- [tales: abyss] nephry osborne,
- [tales: graces] pascal,
- [tales: graces] richard,
- [tales: innocence] chien tenebro,
- [tales: legendia] fenimore,
- [tales: legendia] norma beatty,
- [tales: legendia] oscar,
- [tales: legendia] walter delques,
- [tales: symphonia] raine sage,
- [the hunger games] effie trinket,
- [the hunger games] primrose everdeen,
- [tiger & bunny] barnaby brooks jr.,
- [tortall] skysong "kitten",
- [trigun] vash,
- [twewy] joshua,
- [uncharted] nathan drake,
- [vampires: los muertos] derek bliss,
- [wild arms: acf] jane maxwell,
- [wild arms: acf] rudy roughnight,
- [x-men evolution] nightcrawler,
- [x-men evolution] rogue,
- [x-men evolution] storm,
- [x-men evolution] wolverine,
- [zombies run!] eugene woods,
- [zombies run!] jack holden
Possession Event
Who: People in Luceti
What: Spiritual possession
When: The 26th to the 1st
Where: Luceti!
Summary: Check out the previous mod post.
Rating: If it gets smutty, move it somewhere private.
Starting at midnight on the 26th, Luceti and its inhabitants will find itself the focus of the Filial spirits, usually quiet and reclusive, now stepping out to deal with one of their own.
As promised, here is some additional information to help figure out how to play around with the spirits and interacting with similarly possessed people.
First off, each spirit has a certain time or place when they are at their most powerful. Consequently, characters possessed by them will enjoy these boosts and this in itself can be a deciding factor in what would otherwise be a stalemate. Here’s a quick run down:
Sona - She’s most powerful around lakes, rivers, and the ocean. Mostly this is concentrated at the southern lake.
Kipinn - He’s most powerful in high places, like mountain tops and the roofs of community buildings.
Faeren - She’s most powerful in the farmlands alongside things that grow.
Tsinku - He’s most powerful in the village itself, where technology thrives.
Eferin - He’s most powerful in the center of the forest where his heat may cause trees to burn. In fact, the upcoming forest fire may cause some trouble if his followers get too rowdy.
Hyt - It’s most powerful during the daytime under a bright sky.
Twila - It’s most powerful during the night time.
Nala- She has no domain and is generally welcome wherever she goes.
How possessed characters will deal with other possessed characters will depend on the interactions of the spirits themselves. A useful spreadsheet sums up these relationships. Those that have a friendly attitude to one another will generally allow ‘trespassers’ into their domain, but those they are not so friendly with may cause conflict.
Finally, to elaborate on Twila-possessed characters. Those with a natural affinity for darkness are likely to be possessed first. Once they have, they can try to recruit others less-compatible candidates to ‘join the cause’. Their goal is numbers. The more who are working with Twila, the better. Once they do, they’ll be inclined to act in their own self interest and if necessary, deal with others who try to get in their way. In the long term, the spirit Twila wants to stay this way, bonded to the Lucetians as hybrids, that way it cannot be imprisoned again. Think of it as pure survival instinct of an animal that’s spent way too long in a cage.
All isn’t lost. The other spirits may not be able to cage it again, but they won’t accept Twila reacting in this manner. Though it’s hard to tell what their beef with Twila is, they have an instinctive familiarity with the dark spirit and seem to act as its jail keepers.
They have the power to free people from Twila, but given their poor communication skills, figuring that out might just be a challenge. After all, the spirits can only communicate in shades of feeling and intentions, but not actually verbalize directions or marching orders. However, there will be a Malnosso post mid-event that will give everyone, possessed or otherwise, the info they need to turn things around.
What: Spiritual possession
When: The 26th to the 1st
Where: Luceti!
Summary: Check out the previous mod post.
Rating: If it gets smutty, move it somewhere private.
Starting at midnight on the 26th, Luceti and its inhabitants will find itself the focus of the Filial spirits, usually quiet and reclusive, now stepping out to deal with one of their own.
As promised, here is some additional information to help figure out how to play around with the spirits and interacting with similarly possessed people.
First off, each spirit has a certain time or place when they are at their most powerful. Consequently, characters possessed by them will enjoy these boosts and this in itself can be a deciding factor in what would otherwise be a stalemate. Here’s a quick run down:
How possessed characters will deal with other possessed characters will depend on the interactions of the spirits themselves. A useful spreadsheet sums up these relationships. Those that have a friendly attitude to one another will generally allow ‘trespassers’ into their domain, but those they are not so friendly with may cause conflict.
Finally, to elaborate on Twila-possessed characters. Those with a natural affinity for darkness are likely to be possessed first. Once they have, they can try to recruit others less-compatible candidates to ‘join the cause’. Their goal is numbers. The more who are working with Twila, the better. Once they do, they’ll be inclined to act in their own self interest and if necessary, deal with others who try to get in their way. In the long term, the spirit Twila wants to stay this way, bonded to the Lucetians as hybrids, that way it cannot be imprisoned again. Think of it as pure survival instinct of an animal that’s spent way too long in a cage.
All isn’t lost. The other spirits may not be able to cage it again, but they won’t accept Twila reacting in this manner. Though it’s hard to tell what their beef with Twila is, they have an instinctive familiarity with the dark spirit and seem to act as its jail keepers.
They have the power to free people from Twila, but given their poor communication skills, figuring that out might just be a challenge. After all, the spirits can only communicate in shades of feeling and intentions, but not actually verbalize directions or marching orders. However, there will be a Malnosso post mid-event that will give everyone, possessed or otherwise, the info they need to turn things around.
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[It's becoming more difficult to keep her head up.]
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Are you going to pass out on me?
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[She attempts to move her wings, but they remain stubbornly slumped.] ... I don't think I can get up.
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I suppose you will have to sleep up here.
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[... it's a weak attempt at a joke. Trying to keep herself awake.]
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If there is a next time.
[With that, he jumps off the roof and flies off towards one of the community buildings.]
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... I see.
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And when the darkness moves, it's huge and looming and has eyes larger than a human torso.
That is to say, the roof is soon occupied by a giant owl.]
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... It takes her a moment to gauge what she's soon craning her neck to look up at. And that hurts.]
Bil?
[... Well that was comforting, in it's own way.]
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Oh good. You're still awake.
[Albert's voice is dry.]
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[The new sounds give her something to focus on, as she attempts to arrange herself into a better position so she could at least be helped to stand.]
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If you were asleep, I'm fairly certain I would have just left.
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You will have to hold onto the reins yourself. If you can't do that, I'll have to wrap them around your hands.
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Which she'd prefer not to happen.]
... that should do it.
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The only reason for it is that she still feels a little off-balance due to her exhaustion, though there is a breeze that comes with flying that sends her hair blowing back that helps with that struggle, even when her grip falters.]
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He waits for the giant owl to walk over, heading around it to look at Raine.
And that's really all he does. He says nothing as he looks at her, as if waiting for her to do something.]
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... and he's just waiting for her. Somehow this wasn't surprising either. She carefully undoes the reins around her hands and wrists, then glances toward the ground.
Then back at Albert.]
... Could you help me so that I don't fall on my face, please?
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Maybe he did want her to fall on her face.]
Fine.
[He offers his good arm, looking exasperated.]
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Raine carefully climbs down, reaching for his good arm to balance herself once it's available.]
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