Luceti Mods (
lucetimods) wrote in
lucetilogs2012-11-24 09:27 am
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Entry tags:
- !event,
- [atla] roku,
- [atla] sokka,
- [bionic commando rearmed] nathan spencer,
- [blazblue] ragna the bloodedge,
- [btvs/ats] spike,
- [btvs] buffy summers,
- [castlevania] isaac (laforeze),
- [dangan ronpa] sakura oogami,
- [disney: batb] beast,
- [disney: wir] vanellope von schweetz,
- [dragon age] zevran arainai,
- [ff: viii] selphie tilmitt,
- [fullmetal alchemist] edward elric,
- [fullmetal alchemist] winry rockbell,
- [guilty crown] gai tsutsugami,
- [gundam 00] tieria erde,
- [halo] spartan-23 (daisy),
- [hunter x hunter] gon freecss,
- [legend of zelda] ganondorf,
- [lupin iii] arsene lupin iii,
- [lupin iii] fujiko mine,
- [marvel comics] loki laufeyson,
- [marvel comics] teddy altman / hulkling,
- [marvel comics] william kaplan / wiccan,
- [marvel films] natasha romanoff,
- [marvel films] tony stark,
- [naruto] hidan,
- [oc] cross blanchard,
- [oc] helios sprensonne,
- [okami] miyabi,
- [once upon a time] henry mills,
- [one piece] ace,
- [one piece] marco,
- [one piece] perona,
- [one piece] zoro,
- [pokemon] colress,
- [pokemon] mei,
- [professor layton] hershel layton,
- [professor layton] luke triton,
- [shirokuma café] panda,
- [star ocean] precis f. neumann,
- [tales: graces] pascal,
- [tales: legendia] fenimore,
- [tales: legendia] grune,
- [tales: symphonia] emil castagnier,
- [tales: symphonia] raine sage,
- [tales: symphonia] sheena fujibayashi,
- [tales: tempest] caius qualls,
- [the idolm@ster] hibiki ganaha,
- [tmnt] donatello,
- [virtue's last reward] clover,
- [virtue's last reward] luna,
- [x-men evolution] storm,
- [x-men evolution] wolverine
EVENT LOG: SCAVENGER HUNT
Who: All you scavenger hunters!
What: Scavenging and other fantabulousness, I suppose.
When: November 24th to 28th
Where: The whole village! And yet also all over time and space...
Summary: See this post for more info.
Rating: P for Points! (Keep it PGish, folks. Anything worthy of a higher rating can be brought to your appointments posts.)
As announced by CJ, the village's immediate environs are divided up according to this map. There are five areas: the Nile, Ice Age, Space Opera, Shogunate, and Gangland. Time-and-place appropriate architecture and conjured up NPCs exist in each area.
Don't forget the scavenger hunt! While actually finding things is ultimatly optional, you can find more information on the hunt here. If you want to claim a reward from the hunt, be sure to link at least two related threads on the new rewards claims post.
Finally, here's a quick rundown of the objects:
- In THE NILE: A ceremonial dagger and a piece of Pharoah's treasure
- In GANGLAND: A tommy gun and a set of car keys
- In ICE AGE: A bone spear and a smilodon's tooth
- In SPACE OPERA: a raygun and part of a robot
- In SHOGUNATE: a samurai sword and water from a kappa's head
Happy hunting!
What: Scavenging and other fantabulousness, I suppose.
When: November 24th to 28th
Where: The whole village! And yet also all over time and space...
Summary: See this post for more info.
Rating: P for Points! (Keep it PGish, folks. Anything worthy of a higher rating can be brought to your appointments posts.)
As announced by CJ, the village's immediate environs are divided up according to this map. There are five areas: the Nile, Ice Age, Space Opera, Shogunate, and Gangland. Time-and-place appropriate architecture and conjured up NPCs exist in each area.
Don't forget the scavenger hunt! While actually finding things is ultimatly optional, you can find more information on the hunt here. If you want to claim a reward from the hunt, be sure to link at least two related threads on the new rewards claims post.
Finally, here's a quick rundown of the objects:
- In THE NILE: A ceremonial dagger and a piece of Pharoah's treasure
- In GANGLAND: A tommy gun and a set of car keys
- In ICE AGE: A bone spear and a smilodon's tooth
- In SPACE OPERA: a raygun and part of a robot
- In SHOGUNATE: a samurai sword and water from a kappa's head
Happy hunting!
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Well fine, I'll just do that then. [...Except we sort of nicked them when rifling through the pockets of someone's jacket. These keys could literally belong to any car here. So...we'll just have to check every car here won't we.
Suddenly he's already dashed over to the side of the car you're standing on--not quite as quickly as your glitching from one place to another, but definitely having ran here quicker than most normal humans can as he glances through the window of this car before looking back at her.] So okay, if you're so smart, then where do you put the keys in this car?
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Wow, how'd you do that! First you were there, then you're here really fast! That's pretty neat!
[Attention successfully derailed!]
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[She grins, pixelating in place at the last two words.]
What's your name, huh?
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[...oh right, and our name. You've already given your name earlier so it's probably only fair to give ours now.] You can call me "Crow", C-R-O-W!
[Yes, it's spelled out for your benefit even if you could probably figure out how that's supposed to be spelled on your own anyway.]
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[Come on now we're totally cool.]
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Wait, so we drivin' some time today or not? I'm waitin' here!
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[Oh good, the door's actually been left unlocked on this car--no need for breaking any windows here. He'll open the car door to take a look around inside, turning his attention to where the wheel is. That's probably what makes it move...but where do you put the key in this thing?]
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Hm... So we've gotta look for a keyhole... [Bending and peering and oh! She points under the wheel!] Ooh, try it here!
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I can't get any of these keys to fit there. Is there any other keyhole or do we have to try a different one?
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Tch, so what if it's not this one? We'll just have to check a different car, that's all.
[Maybe this other car will have it...but the door's locked on this one. Hrm.]
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Did you not look at the car you took the keys from? It could be any of the ones around here!
[She rolls her eyes and glitches through the locked door so she can unlock it from the inside. She's a little too comfortable with breaking into cars, uh.]
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Then that'll just make it all the more exciting when we find the right one.
[Leaning over to check the keyhole under the wheel for this car...nope, dead end here too. Maybe the third car we break into will be the charm?]
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[Once it's apparent that this isn't the car, Vanellope takes the keys and glitches ahead to the next closest one!]
Come on, slowpoke! Move your molasses, this could be it!
no subject
Ugh, it can't be that hard to get these keys to fit somewhere...wait. [The car makes a sound of the ignition turning over--this is the right car! Of course, Crow doesn't know what that noise actually means.] Is it supposed to be making that noise?