Luceti Mods (
lucetimods) wrote in
lucetilogs2011-06-03 08:49 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !draft,
- !event,
- !plot,
- [atla] smellerbee,
- [blazblue] v-13 (nu),
- [btvs] buffy summers,
- [btvs] rupert giles,
- [devil survivor] main character,
- [durarara] masaomi kida,
- [ff: iv] kain highwind,
- [ff: iv] rydia,
- [ff: vii] zack fair,
- [ff: viii] selphie tilmitt,
- [fullmetal alchemist] ling yao/greed,
- [fullmetal alchemist] winry rockbell,
- [golden sun] piers,
- [guilty gear] robo-ky,
- [halo] spartan-23 (daisy),
- [harry potter] draco malfoy,
- [hornblower] archie kennedy,
- [is this a zombie?] ayumu,
- [kingdom hearts] roxas,
- [kingdom hearts] sora,
- [kingdom hearts] xion,
- [naruto] akimichi chouji,
- [naruto] nara shikamaru,
- [naruto] uzumaki naruto,
- [oc] helios sprensonne,
- [oc] ian kolansky,
- [one piece] monkey d luffy,
- [one piece] sanji,
- [paprika] paprika,
- [pokemon] gold,
- [pokemon] mewtwo,
- [potc] jack sparrow,
- [star trek] mccoy,
- [suikoden] albert silverberg,
- [suikoden] freyjadour falenas,
- [suikoden] marica,
- [suikoden] yuber,
- [tales: abyss] ion,
- [tales: abyss] luke fon fabre,
- [tales: abyss] tear grants,
- [tales: phantasia] dhaos,
- [tales: symphonia] raine sage,
- [tales: symphonia] sheena fujibayashi,
- [tales: vesperia] alexei denoia,
- [tales: vesperia] raven,
- [tales: vesperia] yuri lowell,
- [tmnt] donatello,
- [tmnt] karai,
- [trigun] vash,
- [trigun] wolfwood,
- [vampire diaries] caroline forbes,
- [vampires: los muertos] derek bliss,
- [x-files] fox mulder,
- [x-men evolution] nightcrawler
you're in the jungle, baby / you gonna die
Who: All draftees
What: Fighting the Third Party... and perhaps the wildlife.
When: June 3rd, 4th, 5th, and 6th. (Characters will be pulled out at 11:59 of the 6th.)
Where: An as-yet unmapped by the Malnosso tropical rainforest.
Summary: Here are your details. Try to stay alive, won't you?
Rating: Anywhere from PG to R.
No cut for you. Most of you will know how this works by now; if you don't, follow the lead of the others, or perhaps look to the last draft's fighting post for ideas. Don't forget to use your handy dandy character tags. Go forth and conquer thine enemies!
What: Fighting the Third Party... and perhaps the wildlife.
When: June 3rd, 4th, 5th, and 6th. (Characters will be pulled out at 11:59 of the 6th.)
Where: An as-yet unmapped by the Malnosso tropical rainforest.
Summary: Here are your details. Try to stay alive, won't you?
Rating: Anywhere from PG to R.
No cut for you. Most of you will know how this works by now; if you don't, follow the lead of the others, or perhaps look to the last draft's fighting post for ideas. Don't forget to use your handy dandy character tags. Go forth and conquer thine enemies!
Late Day 1
Late Day 1
Because then you'll lose any chance you ever had of pretending to be decent? Or maybe because your aim's so shoddy you're likely to miss even while standing right in front of me?
Late Day 1
Would you really like to test that theory? You'd be surprised what a quick learner I am.
Late Day 1
I'd be more surprised if you had the balls to actually shoot. Or maybe it doesn't take any balls at all, and that's why you'd get at me that way.
Late Day 1
Late Day 1
Shit!
[It's not the spell, but he's done it enough times that a little cursing here and there won't affect it.]
Late Day 1
Move!
Late Day 1
Find a clearing; don't give them cover!
[Of course, jungles are different from woodland in that there aren't much by the way of clearings, but it at least gives them something to try for.]
Late Day 1
Where the hell do you see any sort of a clearing?! [Not being familiar with jungle territory really doesn't help either, but he's keeping his eyes peeled for any sort of an out.]
Late Day 1
That's why I said find one, damn it!
Late Day 1
Late Day 1
[He doesn't have to follow, he knows that, and splitting up might even make it so they'd face less enemies each. But as most of the enemies will come towards him at the beginning since he's out in the open, he doesn't even hesitate before crashing after him.]
If we die, I'll kill you!
Late Day 1
I think that's a bit impossible since they'll kill you first! Shut up and keep up! [He looks back again, checking to see how far behind the enemies are now.]
Late Day 1
Wish Hermione or Neville was here.
[With those muttered words, he turns around quick, flashing out his wand and hoping he manages a new spell right on the first try.]
Vinea Oppugno!
[He turns around before he could see if it works, unable to see whether or not the vines are attacking whoever's on their tail.]
Late Day 1
When the hell did you learn that?
Late Day 1
About two seconds ago. Now run!
Late Day 1
It's almost suffocating, but he soon comes out on the other side of the tangle of vines into a clearly, glancing back to make sure they weren't followed. He'll even be holding up his gun to make a point.]
Think that's it...?
Late Day 1
Almost stumbling into the clearing, Ron whirls around, holding up his wand as he eyes the trees carefully while catching his breath.]
Maybe. If not, I think we could manage to make it through another attack. You got hit?
Late Day 1
His hand lifts up to swipe at a bleeding cut on his face from the vines, checking himself for other injuries.]
Might have, but nothing I can't fix later. You? [He's not even thinking about how he shouldn't even be asking. It just seems like something you should check on when it comes to your human shield.]
Late Day 1
Right as I'll ever be, I reckon. What now?
Late Day 1
Suppose we've a few choices. Either stay here and wait to be attacked again, find the main offensive group, or go back out there and fight on our own.
Late Day 1
Late Day 1
Late Day 1
Saved me? What planet were you on two minutes ago?!
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1
Late Day 1