Luceti Mods (
lucetimods) wrote in
lucetilogs2013-05-27 12:40 am
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Entry tags:
- !event,
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Possession Event
Who: People in Luceti
What: Spiritual possession
When: The 26th to the 1st
Where: Luceti!
Summary: Check out the previous mod post.
Rating: If it gets smutty, move it somewhere private.
Starting at midnight on the 26th, Luceti and its inhabitants will find itself the focus of the Filial spirits, usually quiet and reclusive, now stepping out to deal with one of their own.
As promised, here is some additional information to help figure out how to play around with the spirits and interacting with similarly possessed people.
First off, each spirit has a certain time or place when they are at their most powerful. Consequently, characters possessed by them will enjoy these boosts and this in itself can be a deciding factor in what would otherwise be a stalemate. Here’s a quick run down:
Sona - She’s most powerful around lakes, rivers, and the ocean. Mostly this is concentrated at the southern lake.
Kipinn - He’s most powerful in high places, like mountain tops and the roofs of community buildings.
Faeren - She’s most powerful in the farmlands alongside things that grow.
Tsinku - He’s most powerful in the village itself, where technology thrives.
Eferin - He’s most powerful in the center of the forest where his heat may cause trees to burn. In fact, the upcoming forest fire may cause some trouble if his followers get too rowdy.
Hyt - It’s most powerful during the daytime under a bright sky.
Twila - It’s most powerful during the night time.
Nala- She has no domain and is generally welcome wherever she goes.
How possessed characters will deal with other possessed characters will depend on the interactions of the spirits themselves. A useful spreadsheet sums up these relationships. Those that have a friendly attitude to one another will generally allow ‘trespassers’ into their domain, but those they are not so friendly with may cause conflict.
Finally, to elaborate on Twila-possessed characters. Those with a natural affinity for darkness are likely to be possessed first. Once they have, they can try to recruit others less-compatible candidates to ‘join the cause’. Their goal is numbers. The more who are working with Twila, the better. Once they do, they’ll be inclined to act in their own self interest and if necessary, deal with others who try to get in their way. In the long term, the spirit Twila wants to stay this way, bonded to the Lucetians as hybrids, that way it cannot be imprisoned again. Think of it as pure survival instinct of an animal that’s spent way too long in a cage.
All isn’t lost. The other spirits may not be able to cage it again, but they won’t accept Twila reacting in this manner. Though it’s hard to tell what their beef with Twila is, they have an instinctive familiarity with the dark spirit and seem to act as its jail keepers.
They have the power to free people from Twila, but given their poor communication skills, figuring that out might just be a challenge. After all, the spirits can only communicate in shades of feeling and intentions, but not actually verbalize directions or marching orders. However, there will be a Malnosso post mid-event that will give everyone, possessed or otherwise, the info they need to turn things around.
What: Spiritual possession
When: The 26th to the 1st
Where: Luceti!
Summary: Check out the previous mod post.
Rating: If it gets smutty, move it somewhere private.
Starting at midnight on the 26th, Luceti and its inhabitants will find itself the focus of the Filial spirits, usually quiet and reclusive, now stepping out to deal with one of their own.
As promised, here is some additional information to help figure out how to play around with the spirits and interacting with similarly possessed people.
First off, each spirit has a certain time or place when they are at their most powerful. Consequently, characters possessed by them will enjoy these boosts and this in itself can be a deciding factor in what would otherwise be a stalemate. Here’s a quick run down:
How possessed characters will deal with other possessed characters will depend on the interactions of the spirits themselves. A useful spreadsheet sums up these relationships. Those that have a friendly attitude to one another will generally allow ‘trespassers’ into their domain, but those they are not so friendly with may cause conflict.
Finally, to elaborate on Twila-possessed characters. Those with a natural affinity for darkness are likely to be possessed first. Once they have, they can try to recruit others less-compatible candidates to ‘join the cause’. Their goal is numbers. The more who are working with Twila, the better. Once they do, they’ll be inclined to act in their own self interest and if necessary, deal with others who try to get in their way. In the long term, the spirit Twila wants to stay this way, bonded to the Lucetians as hybrids, that way it cannot be imprisoned again. Think of it as pure survival instinct of an animal that’s spent way too long in a cage.
All isn’t lost. The other spirits may not be able to cage it again, but they won’t accept Twila reacting in this manner. Though it’s hard to tell what their beef with Twila is, they have an instinctive familiarity with the dark spirit and seem to act as its jail keepers.
They have the power to free people from Twila, but given their poor communication skills, figuring that out might just be a challenge. After all, the spirits can only communicate in shades of feeling and intentions, but not actually verbalize directions or marching orders. However, there will be a Malnosso post mid-event that will give everyone, possessed or otherwise, the info they need to turn things around.
All days
The next few days find Fayt enjoying the new abilities and wings that come with the possession. Once he figure out what he can do with both, he ends up all over town trying them out, flying from place to place and often lingering on rooftops because it just feels nice to be so up high. He's feeling a bit more mischievous than usual due to the freedom... or perhaps due to the influence of Kipinn, it's hard to say. The occasional passerby or unknowing bystander might find themselves being teased a bit by gusts of wind that seem to toss them about a bit. Not harmfully, but some might find their hair flying in their face all of a sudden when there was no breeze at all to begin with, or an object in their hands suddenly flying into the air only to hover there.
The cause is probably the blue haired boy somewhere close by, grinning playfully.]
early in the week
and he sighed, gently pushing the door open just to confirm what he already expected. Arms crossed, he lingered in the doorway, effectively blocking passage whether he realized it or not.]
So. It got you too.
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[Fayt doesn't even notice the way Cliff is blocking the door, so intent is he on trying to get the feathered appendage out of the window it was lodged in. At the very least it didn't seem like the wing was damaged, but he wouldn't deny it was annoying.]
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At least he knew how to repair his clothes, even if he was no artist with a needle and thread.]
Hang on there, this might get tricky.
[Cliff approached and climbed up on the bed to further assess the situation. There was the window, and the wing...
was stuck good. But, he had an idea.]
You'll want to relax and not think too much. That'll just make it trickier. Do you think you can extend it on your own?
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Relax, huh? That was pretty obvious, but he wasn't even that used to the regular, smaller wings.] I'll try. They moved before, so maybe.... [He focuses on willing the wings to extend, remembering how they'd simply reacted to his desire to stretch, and they do extend.
except that means the one not in the window does, too, and it's snapping into Cliff's face.]
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Hey--HEY! Stop! Just. Don't move.
[They were going to need a different approach.]
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Sorry. Looks like this is going to be tougher than I thought.
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Don't be. No one expected this.
[Once more he climbed onto the bed, this time behind Fayt, and braced himself against the wall as he leaned forward to get a different perspective of the problem. He gingerly touched the recolored wing, as if testing it's strength and level of fluidity.]
Alright. [His tone was level, controlled. There was a lesson here.] Let's try this again. I want you to relax yourself here, the shoulders and the wings. Just breath, and try to think of them as another set of arms.
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[He closes his eyes and breathes out, taking a few moments to let his body relax. The greater amount of weight on his back was odd, but now that he was fully awake, if he stopped to think about it, it really wasn't that different from the wings this place had already given him. Heavier maybe, but it was still weight in the same place. He could work with this.]
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mid-week
Having found a nice little perch hidden up in a tree, a Kipinn possessed Souji waits until he sees a familiar face and then he sends a newspaper sheet flying out at Fayt's face.]
mid-week How did I not see this tag
Yeah, so maybe he's been having a bit of fun of his own with these new wind powers. He peers up into the branches, looking for wherever that paper must have come from.] Who's there?
mid-week magic
Oh, that's different. He leans over to look a little closer and notices Fayt's larger wings now - the same colour and size as his own.]
I'll give you two guesses and the first one doesn't count.
Re: mid-week magic
There he is.] Souji! Hey.
You too, huh?
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And yes, me, too. It's been and interesting week so far, hasn't it? How are you faring?
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So is being able to do stuff like that.
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It's been good fun watching people get confused as they go by, but I think I need to find something new to do. [He looks up and motions, the paper following before it begins to float downward.] How about you?
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For now, though! When he catches sight of Fayt poking his head out of the window a few storeys below, he calls out to him.]
What was that?
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He raises his voice a bit, unseen beyond the window are a pair of emerald colored wings that are more than a little ruffled from the process of extracting one from the window.] I smashed my window on accident. Sorry about the noise!
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Yeah, I'm fine. The wing aches, but none of the glass got past the feathers.
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